Triangle (Godot TW Jam #1 entry)
It also has 3 corners
The never-will-be-done-todos:
1.Losing screen and try again button
2.Making enemy triangle freeze in place so the moving pattern can randomize
3.More triangles
3.1.Making bullet disappear not immediate when out of view because enemy goes out of screen, also making this not point 4 because everything has to be 3 here
Note: I won the Jam by being the only submission
No I wasn't the host
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Linux.zip 24 MB
Windows.zip 23 MB
ProjectFileMadeInGodot4Beta9AndIsExtremelyUnorganized 254 kB
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